Anomalist Games is live

July 20 2014

As of July 20th 2014, Anomalist Games is officially live.

Video games and graphic design have played significant roles in shaping who I am. With this website, I finally have a concise means of demonstrating what I think makes a great game.

I approach all design with the goal of creating an anomaly. Work that is so unusual that it will first raise an eyebrow and discomfort you, but strangely draw you in with its aura of simplicity.

The most fulfilling game experiences I’ve ever had were ones where I managed to coordinate exceeding well with total strangers online. Player cooperation in a multiplayer setting is an area that I want to explore the most. When the goal is clear, and the gameplay left open, all forms of social interaction among players becomes essential. No two players are alike, so every experience is unique.

I’m working alone, and am only an amateur developer. All projects shown here are indefinite works in progress. Many of which are spontaneous fragments of ideas that I seek feedback on.

There isn’t much to see here as of right now, but I will be sure to let everyone know when there is!

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